silverblade33 opened this issue on Oct 11, 2002 ยท 9 posts
silverblade33 posted Fri, 11 October 2002 at 1:10 AM
"I'd rather be a
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Nothing!" www.silverblades-suitcase.com
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Bladesmith posted Fri, 11 October 2002 at 2:07 AM
Heheheh, I like the pose.... The textures can be a pain, but I've had little trouble getting them to work. I did half the size of the textures with no noticable loss of quality except in extreme closeups, and poser stopped whining for more memory... They really should but texture directions in the readme files... The textures have to be loaded the hard way, a material group at a time, and you might want to turn each mat group white as you go. The head texture goes on all the head parts except the eyes, the body texture on everything else except the wings, which get the wing tex (this includes the wing claws), and the eyes which have their own tex. That should work. Something about poser obj exports gives bryce fits, some more than others... I had the same problem with the dragon, but running it through Grouper fixed it. Sorry, I don't have the link with me, but it is a very useful free program. You might try searching freestuff. Hope that hepled some....
leather-guy posted Fri, 11 October 2002 at 2:10 AM
This may not pertain to your problem, but you might want to compare the textures you're using with the MilDragon Templates (downloadable from it's DAZ Store product page). Daz has sold other dragons (and still does) called the DAZ (or Zygote) Dragon, and the Adult Hatchling. None of the textures are interchangable, so if you're using, say, a texture made for the DAZ Dragon rather than the MilDragon that could very well cause what you're experiencing. I've seen textures labeled for the MilDragon in Freestuff here. Hope this helps...
Bladesmith posted Fri, 11 October 2002 at 2:13 AM
Oh yeah, all the textures that end with a "b" are for bumpmaps. The eyeball gets no texture, and should be left transparent. The spines get their own textures also, a different one for the middle spines. Ditto for the fin.
silverblade33 posted Fri, 11 October 2002 at 2:16 AM
I've just noticed when I'm chnaging the HEAD textures, instead it's changing the BODY texture, WTF?! Ran the updater for Mill Dragon from Daz, no joy. Is Poser screwed? need reinstalled? ack
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models,
D&D items, stories.
Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!
leather-guy posted Fri, 11 October 2002 at 2:28 AM
silverblade33 posted Fri, 11 October 2002 at 3:02 AM
I deleted every damn Mil Dragon file, rebooted, reinstalled it, then reinstalled updater on top of fresh installation of Mil dragon, seems to work fine now, phew :) Guess somehow original files got corrupted, erf! hugs cute dragon
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models,
D&D items, stories.
Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!
dampeoples posted Fri, 11 October 2002 at 8:27 AM
I have not tried it yet, but there is a MAT for placing all the default textures on the MIL dragon in freestuff, but it seems your problem is fixed ;)
silverblade33 posted Fri, 11 October 2002 at 10:32 AM
Thanks for the help folks :) yeah there's a MAT that comes with it that sets them up automatically, just originally nothing was working right. Window's it bound to be Bil Gate's fault somehow! ;)
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models,
D&D items, stories.
Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!