TrekkieGrrrl opened this issue on Oct 14, 2002 ยท 9 posts
TrekkieGrrrl posted Mon, 14 October 2002 at 5:36 AM
Is it possible to delete all but the LAST frame of an animation? I want to save the setup as it looks in the last frame so that I could continue the animation without having to render the WHOLE movie again - it takes hours :o/ But It seems that if I delete some frames it's the FIRST frames that stays, no matter what I do.
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
raz posted Mon, 14 October 2002 at 5:51 AM
yes, in your anim. editor, select the last frame, dragit down all the boxes, then drag it all to frame 1, then delete 2- whatever..thats what I do.
TrekkieGrrrl posted Mon, 14 October 2002 at 6:11 AM
Anim. editor? Is that the Keyframe editor? Sorry for the n00b question, I' a n00b when it comes to animation, not to Poser it self G
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Kelderek posted Mon, 14 October 2002 at 6:24 AM
I suppose raz means the "Animation Palette", you call that up from the Window menu.
TalleyJC posted Mon, 14 October 2002 at 7:40 AM
Raz is correct.... you'll need to drag all of your last key frames to the first frame. Things you'll need to watch out for: To end up with the correct last frame image you'll need all last frames. For example: You have 30 frames you last made an adjustment to body part in frame 12, you'll need to move 12 to 1 as well. Chances are unless you marked the final frame with keyframes across the board, you'll have empty keys in frame 30 for most elements. Also, Sometimes if you drag the end frame to frame 1, the play range gets affected in the new animation... this will be evident in that the animation will suddenly jump to last frame when you try to play it. Just makesure to slide the little green trangle to the left to make the play range span your whole animation.
skee posted Mon, 14 October 2002 at 8:45 AM
The way I have found to do this is to go to the last frame and then go to edit..memorise all ..then go to the first frame and then go back to edit and hit restore all. After that remove all the other frame in the animation, then your animation will only have the frame that you wanted. Start from there and you will be able to make a movie from where you left off. I do this so that when I make a movie that I piece together it flows well. Hope this helps. skee
NOTE: No trees were killed in the sending of this message, but a
large
number of electrons were terribly inconvenienced.
TrekkieGrrrl posted Mon, 14 October 2002 at 10:52 AM
Thanks a lot all of you. Now my next question is: Why doesn't the Walk designer work? (at least not as I expect it to) Please take a look at THIS ANIMATION (1Mb) and tell me why the fella is running so darn FAST? It looks absolutely ridiculous, and this is with the standard Walk Designer Settings. Poser 4 Pro Pack.
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Little_Dragon posted Mon, 14 October 2002 at 1:51 PM
Haven't a clue. You can always retime the animation after using Walk Designer to slow things down.
geep posted Mon, 14 October 2002 at 10:23 PM
You can "drag" the last frame to the first frame ... but ...
Sometimes you can miss 1 or 2 elements in the "studio" and get unexpected results.
I would recommend the following method.
It is foolproof.
I know ....................... 'cuz I use it. ...... :o)
Now ...
Then ...
Now ...
Now you have a "clean slate" with the first frame defined and you are ready for your new animation.
Note: The 1st frame in your new animation is now IDENTICAL to the last frame in your old animation ...
So ...
If you put the two animations together,
you will get a pause or "jerk,"
because you now have 2 identical frames, i.e.,
---> the last frame of the 1st animation
NOTE:
*If you plan to "join" the animations together:
Make sure you delete either,
... the last frame (in the 1st anim.)
If you don't plan to "join" the animations together, it doesn't matter.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019