cripeman opened this issue on Oct 19, 2002 ยท 4 posts
cripeman posted Sat, 19 October 2002 at 3:12 AM
Does anyone know how I can get P4 to export hair generated from the secret hair generator as solid geometry that can be manipulated in other progs? select a group or prop type h-a-i-r Thanx cripeman
bloodsong posted Sat, 19 October 2002 at 4:12 PM
Attached Link: http://www.eurus.dti.ne.jp/~masasi/PROGRAM/indexE.html
heyas; there's a utility called fur-fur that will turn your exported hair into faceted geometry... in a moment, i'll remember the name of the guy who made it... masa. now for my next trick, i'll see if i can come up with an url for masa's stuff... http://www.eurus.dti.ne.jp/~masasi/PROGRAM/indexE.html ta-da!cripeman posted Sun, 20 October 2002 at 12:26 AM
Thanx bloodsong. Guess I shoulda specified that it needed to be a Mac App. Mac's never get in on the fun. cripeman
bloodsong posted Sun, 20 October 2002 at 6:45 PM
d'oh! well, you could use a text editor; i believe the 'trick' is to just replace the 'l's with 'f's. (that's a small letter L, for 'line.' if you make the 'lines' into 'faces' then most obj importers can see them.)