neftis opened this issue on Oct 19, 2002 ยท 6 posts
neftis posted Sat, 19 October 2002 at 3:28 PM
Attached Link: http://membres.lycos.fr/mymi12fourmie/bed.AVI
You can actually use the collision detection in the cloth room as a dynamic engine for props other than cloth? here I modeled 2 bunch of roses petals...each containing about 15 petals that I save in 1 prop file. Then in the cloth room I made a simulation minimising the cloth density and increasing the air damping... It was a test ,but I was surprised to see that we can actually use the cloth room as a dynamic collision engine...Not very elaborate though...but still, it can be usefull for some anims...like snowflakes or stuff like that. really, it's only to play to find new ways to have fun!LOL