brycefreak opened this issue on Oct 22, 2002 ยท 6 posts
brycefreak posted Tue, 22 October 2002 at 8:41 AM
I have been reading this forum for approx 4 months now, ever since I picked up Bryce, I have picked up some great tips here. I may even get up enough nerve soon to let you guys have a rip at my work. For now I just have a question: Is it possible to turn off Antialiasing on a specific mesh within a scene. I have an object in the background of a scene and when rendering, just before it starts to antialias, the object looks great. After is has antialised it looses something. I thought I remembered reading somewhere before on how to do it, but when I needed it I couldn't find it. Can this be done ?
Trouble posted Tue, 22 October 2002 at 9:23 AM
Select the object you don't want to Antialias. Select the little 'A' which will open the attributes box. Hold down your Shift and Ctrl keys and pick the check mark to close the box. This turns off the AA for that mesh.
Cie
Aldaron posted Tue, 22 October 2002 at 9:26 AM
Yes. Click the little a next to the object to go into attributes and ctrl-shift click the check mark to close the window, this turns off AA for that object. It doesn't work for metaballs and trees from the tree lab. To keep these un-AA you'd have to do a mask render and composite that object into the render in an image editor. I had to do this for the tentacles in my "Refueling on Planet X" entry that's in my gallery.
big_hoovie posted Tue, 22 October 2002 at 9:14 PM
makes you wish there was just an option to choose from the attributes menu for the objects, huh?
Zhann posted Tue, 22 October 2002 at 11:12 PM
Yup..
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brycefreak posted Wed, 23 October 2002 at 2:11 PM
Thanks for the responses much appreciated.