Zhann opened this issue on Oct 23, 2002 ยท 9 posts
Zhann posted Wed, 23 October 2002 at 2:08 AM
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
vasquez posted Wed, 23 October 2002 at 2:19 AM
a good texture, with appropriate bump and transparency map will satisfy your needing and will save a lot of memory in your PC.
Erlik posted Wed, 23 October 2002 at 2:23 AM
Yep. Create a mask, turn the white areas blask, set Blend transparency. And you're set. :-)
-- erlik
Zhann posted Wed, 23 October 2002 at 3:42 AM
Thanks guys...:)
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
FWTempest posted Wed, 23 October 2002 at 5:47 AM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=107&Form.ShowMessage=918396&Reply=923476#23
you could also do it using a grey-scale picture in the terrain editor... like AgentSmith was doing with the gate in the thread at the link. That, with the texture vasquez and erlik talked about would give you a nice result.ttops posted Wed, 23 October 2002 at 6:58 AM
Zhann posted Wed, 23 October 2002 at 10:15 PM
I'll check it out, ttops. Thank you all for the input...ummm, I was thinking of actually modeling it, so if you were to put stuff in it, you'd see it thru the weave (holes), it's based on an outdoor stone wall decoration, the kind that sit on the pillars with planted greenery...
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
PegasusDR posted Fri, 25 October 2002 at 4:23 PM
I saw a tutorial for something along these lines at www.3dmodelworld.com under tutorials. It was done with terrains. Hope this helps. :-)
Zhann posted Sat, 26 October 2002 at 12:45 AM
I'll look, see what's there, thanks :)
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...