agamemnon opened this issue on Apr 01, 2000 ยท 7 posts
agamemnon posted Sat, 01 April 2000 at 10:06 PM
I'm working on my next sci-fi ship model and need to create a power/fule transfer cable between the ship and the VTOL thrusters, please help me, I need to know how to do that in bryce, i've never created cables before. IE: it should be something like a fule pump line at a gas station, or something like that
Roshigoth posted Sat, 01 April 2000 at 10:36 PM
Best bet would be to do it with lattices. Takes work and tweaking to get it right, but you can make some amazing stuff with them.. Look at a lot of Harrison2's stuff.. Of course, it's much easier to do it in a modelling program. You could download the Rhino3D demo.. it's good for 30 saves or so, i believe, and you can keep what you make.. Rosh
Gecko posted Sat, 01 April 2000 at 11:48 PM
I havn't done too much with cables, but I would think lattices would be best, since you can make them curve... the only other way I can think of is cylinders and tori... Gecko
Trimax posted Sun, 02 April 2000 at 12:17 AM
show me the shape u need and how u want it to look perhaps i can create a custom model part for it
Glengarry posted Sun, 02 April 2000 at 4:39 AM
Grouped tori work well ( Look at H2's fishing reel ).
bonestructure posted Sun, 02 April 2000 at 12:10 PM
lattices will work well. Make the shape you want. The trick lies in lowering them to just the right amount until they're round. Make the lattice and look at it end on ib bryce, experiment with raising and lowering until it's round. It can be done
Talent is God's gift to you. Using it is your gift to God.
Locke posted Sun, 02 April 2000 at 4:13 PM
I would create the latices based on a distance rendered image of the ship itself. 1. Pick a view that looks squarley at the space that that you want fuel line to run. 2. Do a distance render. 3. Import it into Photoshop (or whatever you have) 4. Select the area that you want the fuel line to run through. 5. Feather your selection a bit. 6. Lighten the selected area until it sticks out from the ship. 7. Invert your selection and delete the rest of the ship. 8. You should now have a circular line that hugs the body of the ship. You may have to play with the settings in steps 5 and 6 until you get exactly the look that you want. Hope this helps. -Locke