Mr. Sauce opened this issue on Apr 02, 2000 ยท 5 posts
Mr. Sauce posted Sun, 02 April 2000 at 4:02 PM
Mr. Sauce posted Sun, 02 April 2000 at 4:06 PM
Sorry but if you didn't catch the original post then this is being done in Bryce4
Chris posted Sun, 02 April 2000 at 7:30 PM
Jason: The eyes looks great. From where did you get the texture for them? It is easy to get other colors at the lashes. Look at the texture template comes from Zygote. Color up the parts in your texturemap where the lashes are (i.e. grey). Then use the transmap for it in Bryce or Poser. Chris
"It Is Useless To Resist!" - Darth Vader
PJF posted Sun, 02 April 2000 at 7:42 PM
Can't figure out what you're up to with 'dual transparency' trick. You can set the lashes to be any colour you like using the normal transparency settings you might use for transmapped hair. Either set the diffuse channel in basic colour mode, or paint the part of the head texture map that the eyelash trans map points to, the colour you want. I can't believe I paid 25 dollars for this 'photorealistic' texture map. Not only is there nothing but white on the map for the eyelash trans map to point at, the bloody thing doesn't even fir properly (check down the insides of the legs). Photorealistic for an adult woman means pubic hair. If this is a 'family' figure, Zygote should have said. I think the figure is very good, and excellent value for money. But the texture map is incomplete, and annoys the hell out of me everytime I see it. And I can't even use the bump maps in Bryce 'cos they're in 'bum' format instead of being a regular bitmap. I hope the update for the texture map addresses these points.
Chris posted Sun, 02 April 2000 at 7:45 PM
oops... ok, the eyetexture is from Zygote... I think I forgot to use transparence on my eyes :-) Chris
"It Is Useless To Resist!" - Darth Vader