Forum: Poser - OFFICIAL


Subject: SR2-2 Beta release is now available

DefaultGuy opened this issue on Oct 25, 2002 ยท 68 posts


DefaultGuy posted Fri, 25 October 2002 at 9:02 PM

Hi Renderosity community, The SR2-2 Beta release is now available for download at http://www.curiouslabs.com/go/sr2beta Please follow the updater instructions and view the readme.txt before installing the updater. These are the areas that were fixed in this SR2-2 beta patch: - Reduced memory requirements for rendering. - Implemented several rendering accelerations. - Canceling the render before shadows finish will no longer crash (bug introduced in SR1) - Opening previously closed Libraries palette now works correctly when exiting the Materials room. - Added UNDO functionality when moving feature points in the Face room. - Fixed pasting and applying nodes in the Materials room. - Fixed crosstalk between multiple figures when reading a pose file which had body parts not on the current figure - Reverting the scene now resets the Cloth room as well. - Fixed an ignore actor issue in the Cloth room. - Adjusted alpha map output. - Added Will & Penny morphs to the Face room. - By default, backface culling is no longer active. - Backface cull is less necessary now, and will not give good results when rendering tranpsarent objects. - Fixed occasional changing of actor names in the Properties/Parameters palette (The Left Shin Camera bug). - Cannot delete root Atmosphere node anymore. - Gel maps and shadow map scaling now work correctly. - Disabled screensavers when rendering AVIs. - Fixed upside-down copying/pasting when using the FireFly renderer. - Fixed transparency falloff settings when importing Poser 4 (or earlier) content. - Fixed scale zones bug introduced in SR1. - Fixed a crash with the mouse wheel in Windows 98/ME. - Pressing [CTRL]+[SHIFT] while clicking now deselects selected parameter in the Parameters palette. - Fixed forced power of 2 texture scaling and improved other texture scaling functions for improved image quality when rendering. - Fixed an occassional redraw of the Document window immediately following a render. - Fixed several large memory allocations during rendering and when looking for missing textures. - Updated default Face room textures to better match the figure texture. - Ray traced shadows now properly appear in reflections. - Objects set to not cast shadows no longer cast shadows in ray tracing. - Activated Depth Cue and Atmospheric rendering capabilities as a new object selection in the material room. - Speeded up checking for possibility of transparency in ray traced shadows. - Further speed improvements when rendering. - 0 length hairs are no longer generated into the rendering engine, eliminating a crash. - Poser will no longer incorrectly detect an insufficient disk space situation. - Resizing the render window while rendering no longer causes application/window errors. - Fixed crashes with textures larger than 4K by automatically scaling them down to 4K. - Importing 3DS models with 0 length polygons no longer causes a crash. - Vertex groups now display correctly in orthogonal cameras. - Fixed possible divide by zero error (renderer) - Fixed crashes when reading empty shader trees in material libraries. - Fixed an XML problem in the Render Options dialog where the Render Now button wasn't the right size. - Fixed a crash that occurred when users reduced the number of frames in an animation using the Render Options dialog. - The Render To New Window option now appears at either its set size or slightly smaller than the user's screen space (whichever is smaller) instead of defaulting to the Document window size. - Fixed a render crash caused by improper data culling and added extra data checks. - Improved ear morphs in the Face room. - Improved zoom handling in the Face room (vertical mouse motion now supported). - Renderer default no longer culls back-facing polygons. - Clicking the CLOSE (X) button in the render window no longer causes a false crash report. - Deactivated menus while simulating cloth & hair. - Fixed Library window height problem. - Text visibility issue in the Hierarchy editor is fixed. Again, thanks for your continued support, Brian Romero Curious Labs, Inc