dampeoples opened this issue on Oct 27, 2002 ยท 7 posts
dampeoples posted Sun, 27 October 2002 at 5:42 PM
Hi, I'm trying to make the BVH motion files included on the P4 content CD work. I load up the P4 man, or use the default figure and import the file, what happens next is not pretty, it balls my man up beyond recognition. I have tried this along both axis' and get the same results, and can find very little mention of BVH in the manual, can someone give me a few pointers to get me in the right direction? Thanks
wolf359 posted Sun, 27 October 2002 at 6:12 PM
Which BVH file is it on the P4 CD??? id like to try and duplicate your results to figure out the problem -wolf359 founding member of "the 12 animators"-
dampeoples posted Sun, 27 October 2002 at 6:32 PM
Attached Link: http://homepage.mac.com/dampeoples/.Pictures/dork.jpg
this keeps deleting my responses, so I'll be brief... the path is: content>3rd party developers>credo power moves>bvh files>swordfight_0.bvh I've included a sample, and will post anotherdampeoples posted Sun, 27 October 2002 at 6:34 PM
Attached Link: http://homepage.mac.com/dampeoples/.Pictures/michael.jpg
Here's Michael, If it matters at all, the combat motions and Male motions from DAZ ae not working very well either, I figured they would be a no brainer for the MM. Thanks for the help, SterlingNorbert posted Mon, 28 October 2002 at 1:57 AM
Maybe they accidentally mis-titled the "break_dance.bvh" file? (snicker!)
Grammer posted Mon, 28 October 2002 at 7:22 AM
Have u switched Inverse kinematics on the figure off and selected the figure - not clothes or something else ? This might cause your problem. Karl
dampeoples posted Mon, 28 October 2002 at 10:30 AM
I have not tried the IK, but I had the figure selected, not the clothing.