Redfern opened this issue on Oct 29, 2002 ยท 6 posts
Redfern posted Tue, 29 October 2002 at 5:32 PM
Attached Link: http://www.mzzkiti.com
Reading the overwhelmingly positive responses to Little Dragon's proposed "Furrette" multi-genus character has got me thinking. Should I play the role of a digital Dr. Moreau as well? Would anyone be interested in a third person's interpretation of an anthropomorphic model? I hinted at this within L D's thread and at least one person, NiteRaven, has urged me to do so.With that note of encouragement, I think I'd like to pursue this project. Okay, so what do I specifically have in mind? Well, if I've used the submission tools properly, you should be seeing an anatomical model sheet of my proposed character, Ms. Phytt (pronounced "misfit"). For the people who've visited my online comic, yes, her physique is based upon my lead character, Lt. Mzzkiti. She's a "toon" inspired by a character (Ehm'ayla) I visualized for a dear, departed friend, Paul Scott Gibbs (1962-2002). Here's the irony. I've never done anything like this. Oh, I've modeled technological contrivances since, oh, I think, late '96 when I received a copy of TrueSpace 2. But I've nevered practiced any serious organic modeling. I presently have version 6, so I have the tools to do something less mechanical. Since its previous version, 5, TrueSpace has supplied modelers with NURBS, splines and sub division mesh smoothing. Here's the potentially contriversial question; which are the best tools for constructing the basic figure? I've tinkered with the sub-D functions to create things like Vorlon inspired encounter helmets and bio-mechnical spacecraft suggestive of Moya and the "Alien" derelict, but that is about the extent of my experiments. I don't remember ever activating the NURBS or spline functions. If anyone is willing, let me know what are the various advantages and the respective downsides of the various tools TrueSpace has to offer. And please, let's do without the snide remarks like, "Buy yourself a 'real' 3D package!" I have great admiration for programs like 3D Studio, LightWave and Maya. They are excellent and very powerful programs. But that power comes at a price, literally. I can't afford those at this time. Plus, at least I'm accustomed to TS' "unique" interface. Your feedback will be greatly appreciated. Thank you.Tempt the Hand of Fate and it'll give you the "finger"!