Forum: Poser - OFFICIAL


Subject: P5 cloth ????

Kurka opened this issue on Nov 01, 2002 ยท 7 posts


Kurka posted Fri, 01 November 2002 at 1:58 PM

Has anyone been able to create a cloth object? The cloth prop works fine for me, but as soon as I use one of my own meshes everything goes wrong.
I'me tried different flavors, 3ds, obj, etc. without luck.

I contacted Curious Labs support who told me that there was something wrong with my objects, without telling me what it was.

Anyway, if someone has had any luck, I would sure appreciate hearing about it.

I've been trying to create a cape for Mike legionnaire, simple enough, it would seem.

Any help will be appreciated. -Nando


yggdrasil posted Fri, 01 November 2002 at 2:18 PM

There's quite a few tutorials about using P5 cloth available now. I like the one's by Serge Mark (Poserfashion.net) and by PhilC (PhilC.net) Some common things that have caused me cause problems: - self intersecting meshes - mesh must be welded to be one piece - capped meshes (shouldn't be a problem for a new cape) - clothes just 'falling off' when simulated (add a constrained group of polys at neck, shoulders or waist as appropriate) - make sure the clothing doesn't intersect the figure before the start of the simulation -- Mark

Mark


thgeisel posted Fri, 01 November 2002 at 2:26 PM

i modelled some simple things and tried the clothyfying on them and it worked. I used amapi for modelling. But you should give us some more information , which program you use and so on.


PhilC posted Fri, 01 November 2002 at 4:20 PM

Have you looked at the new tutorials on Curious Labs site?

philc_agatha_white_on_black.jpg


Kurka posted Fri, 01 November 2002 at 4:20 PM

I'm using Amapi. I've also tried Max.
thgeisel: if you could, pehaps, e-mail me a simple mesh that you have created in amapi for me to try out on my machine.
fkurka@nyc.rr.com
As I said, the hi-res mesh from Poser 5 works fine. Anything else, no luck. I just like to know if this is my machine or what.
I even exported this the hi-res mesh out of P5 as an OBJ, re-loaded it, and it doesn't work.


thgeisel posted Sat, 02 November 2002 at 2:58 AM

i modelled a simple tube in amapi. made a circle and extracted it a long a line,that had about 10 points,to get a finer mesh. make shure that both ends are open the tube was exported as *.3ds

thgeisel posted Sat, 02 November 2002 at 3:01 AM

imported as 3ds,with the standard options checked,posed to fit viccys arm.than in the clothroom ,new simulation,clothify the tube,collide against right forearm and shoulder,and it worked