Erlik opened this issue on Nov 02, 2002 ยท 7 posts
Erlik posted Sat, 02 November 2002 at 6:38 PM
-- erlik
ICMgraphics posted Sat, 02 November 2002 at 6:39 PM
Whoa, never saw that before
Zhann posted Sat, 02 November 2002 at 6:45 PM
I noticed this also, if your render is larger than your working window(not to be confused with the preview window) this might be what happens...I usually render way larger than my working window and although I can see everything in wireform, as the image renders I only get the upper left in the working window... but I could be wrong ;)
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
madmax_br5 posted Sat, 02 November 2002 at 9:17 PM
Nahh, I get this all the time. It happens when you change the document resolution after you have worked on it a while. For example, if you're in top view, you cahnge the resolution, then work around, then go back to top view, it will usually be funky. Maybe it is related to zooming and panning around.
Rayraz posted Sun, 03 November 2002 at 6:20 AM
Switching between openGL view and standard bryce view also creates this problem. It's a nasty bug. I hope they fix it in B6
(_/)
(='.'=)
(")(")This is Bunny. Copy and paste bunny into your
signature to help him gain world domination.
Apache2k posted Sun, 03 November 2002 at 11:11 AM
I had this also alot and it was when i did zoom the rendered image.. reseting all views will do it. Apache2k
Claymor posted Tue, 05 November 2002 at 3:06 PM
I tend to agree with Apache, this looks like a zoom issue to me. I get all kinds of wierd results when I zoom with a view camera, front, right etc, and then render.