Forum: Vue


Subject: Low moving fog?

Alekssander opened this issue on Nov 09, 2002 ยท 14 posts


Alekssander posted Sat, 09 November 2002 at 2:18 PM

How on earth do I make low moving fog? I can't paint fog on 400-500 images ........ Hopefully you have fast render ideas?


ablc posted Sat, 09 November 2002 at 2:29 PM

Just an idea : why don't you try a square with texture on it ? Laurent


kruzr posted Sat, 09 November 2002 at 3:05 PM

I think ablc has a good idea, just try a Cube or Cylinder, or a group of either, with a Cloud Material applied to them, then assign the cloud objects group an animation path? Good luck & have a good one . . . Mark.

ablc posted Sat, 09 November 2002 at 3:24 PM

I can't make a test cause Vue is in rendering for the next 24h, but we use this tricks in Poser to simulate fog, rains... Laurent


udgang99 posted Sun, 10 November 2002 at 4:37 AM

JESUS! Vue is rendering for the next 24 hours?!!! What the hell are you rendering? :)


Alekssander posted Sun, 10 November 2002 at 5:46 AM

On a flat scene with distance, that mmight work, but it didn't work in landscape on short distance. I tried with different settings. It doubled the rendering time, but didn't create much effect. 24 hours isn't much ;) I usually render between 12 & 100 hours... Record so far, 104 hours. I think someone had a 122 hour rendering some time ago....


udgang99 posted Sun, 10 November 2002 at 6:03 AM

ISN'T MUCH ?!?!?!?! I get cranky if I have to wait 5 minuts... oh well :) -are those 24 hours for a single picture, or animation?


Alekssander posted Sun, 10 November 2002 at 6:08 AM

I would guess that ablc is rendering the animaation he/she had so much trouble with. 5 minutes? lol


ablc posted Sun, 10 November 2002 at 6:35 AM

i render this darn animation :) looks good. I will post a link when it will be complete. Laurent (He not She) ;)


krimpr posted Sun, 10 November 2002 at 7:25 AM

How'd you make out there ablc? I've been monitoring your struugle and have been wishing you good results. Did it finish O.K?


ablc posted Sun, 10 November 2002 at 8:21 AM

yep it should end ok. I split each person in a separate pz2 and that solve the texture problem. Then i don't use the renderfarm anymore cause it's too bugy. The only remaining problem is in 1 person. The timeline is not synchronised with the other. I mean the first pict is the last one, then he move to his formal start point. Laurent


krimpr posted Sun, 10 November 2002 at 8:38 AM

I'm glad you're confident that it's working out; I know you've tried real hard. I am looking forward to hearing what you think of the final movie. All the best...


DeZ posted Mon, 11 November 2002 at 9:11 AM

Hi Alexander. Look at my scene "Woodlands?" and see if thats the kind of fog you are looking for. What I did was just to use a high/low to the ground atmospheric fog setting and scaled all my scene components VERY large. Hope this helps! P.S My render "October-Final" took 154h38'55'' to render on my 600MHz PIII, so I guess I get the stupid persistance award..LoL!


Alekssander posted Tue, 12 November 2002 at 2:05 AM

I do a testrender at the moment with some fog. I use a very large cube with volumetric materials in motion. 154hours ? lol.. Don't think thats stupid, just very dedicated to your work :)