Forum: Bryce


Subject: OpenGL in Bryce 4

F3nix opened this issue on Apr 09, 2000 ยท 9 posts


F3nix posted Sun, 09 April 2000 at 12:37 AM

Ok, I got Bryce running in OpenGL now, and I like it alot except for one little detail, most of my models have alot of bullons, now if its on OpenGL and I do a bullon the negitive object does not disapear like its supose to, and tends to be rather distracting, so i have it set back in wireframe now, please someone tell me theres a way to fix that problem, i love the openGL but thats just to distracting when building large models. Thanks F3nix