Forum: Poser - OFFICIAL


Subject: Those unsightly crease!

Claus opened this issue on Nov 16, 2002 ยท 5 posts


Claus posted Sat, 16 November 2002 at 8:03 PM

Can someone tell me if a morph has been made to fix the ugly crease made when a Poser character bends his/her arm.
There is no reason it should look this bad. Even on the V2 character this shows up. Does HiRes do the job or will I loose my V2/M2 morphs when bringing it back into Poser?
I am sure any solution would help alot of people because I know most of us have the same problem!!!!!


galactron22 posted Sat, 16 November 2002 at 11:02 PM

Well...I don't think there is such a thing,(sure wish there was though) do what I do, open the render JPG in Photoshop, or painter (or what ever you use to edit images in) and use the cloning stamp tool over this area, making sure to use samples from the surrounding areas to make it blend.

Ask me a question, and I'll give you an answer.


Jaager posted Sun, 17 November 2002 at 3:16 AM

V2 has a morph that reduces this defect somewhat at the arm bend and knee bend. Both are FBM/pbm accessed either in BODY or the ForeArm and Shin.


steveshanks posted Sun, 17 November 2002 at 2:52 PM

I don't think a morph could fix it, really its just a case of you can't fit all the polygons into that amount of space, Steve


Claus posted Fri, 22 November 2002 at 2:28 AM

Thanks guys for your responses. Will look into the dials but the photoshop idea is not to good because I use the Max plugin and use Max as the final output for video! FYI : I found a tutorial that goes into creating new morph dials that make the existing morph dials affect each other. The code in the CR2 file can be edited for this. I will look ino that as well. It would work great on bulging the muscle as you move the arm or leg etc...