Forum: Bryce


Subject: Bryce against the world--new tutorial

brycetech opened this issue on Nov 18, 2002 ยท 7 posts


brycetech posted Mon, 18 November 2002 at 5:36 AM

hi all I added a new tutorial to the Brycetech site tonight. It helps explain the difference between "world" mapping and "object" mapping. It will also explain some of the oddities that are often encounted when performing animations and hopefully will aid in a greater understanding of what each of the modes (side, cubic, front, etc) actually do. This tutorial can be found at: http://www.brycetech.com/tutor/bryce/mapping1.html hope this helps someone BT


airflamesred posted Mon, 18 November 2002 at 7:17 AM

thanks,your enthusiasm is unparalelled


Darkginger posted Mon, 18 November 2002 at 12:24 PM

Haven't read it yet, but I'mn pretty sure I'm one of the 'someones' it's going to help - I'm at a loss when it comes to the different types of mapping, and just try one thing after another until I get what I want - and then I forget how I got it! So thanks in advance...!


BOOMER posted Mon, 18 November 2002 at 2:20 PM

Sweet! Been trying out some object mapping/tecturing lately and I am sure the tut will help. Thanks.

Because I like to blow $%&# up.

Don't fear the night.  Fear what hunts at night.


bikermouse posted Tue, 19 November 2002 at 5:58 AM

Thank you.


catlin_mc posted Tue, 19 November 2002 at 7:33 AM

Parametric What.....? This is the topic that's been keeping me awake nights. Thanks for the tut should help a lot. Catlin


catlin_mc posted Tue, 19 November 2002 at 7:34 AM

Parametric what....? This is the topic that's been keeping me awake nights. Thanks for the tut it should come in very handy. Catlin