Doorknob opened this issue on Nov 19, 2002 ยท 4 posts
Doorknob posted Tue, 19 November 2002 at 8:49 AM
Velen posted Tue, 19 November 2002 at 9:15 AM
Hi once you make the face in the face room click applie shape only, then poser will use the default texture for the head. other wise you need to reload the default head texture. hope this helps Laters Vel
EvoShandor posted Tue, 19 November 2002 at 4:30 PM
Here's an idea... I'm using P4 experience though, not sure if this'll work in P5...try using your color select on your light settings w/the eye dropper tool. Select the color of the neck/head @ the bottom of the imported texture. your light will change, but it also adds that color to the palette. Now, go into your color settings, and add that color as a custom color, save, exit. then change the color of your body in the materials settings to that custom color. Would that work in P5? Evo
EricofSD posted Tue, 19 November 2002 at 9:47 PM
this is a well cranked on problem. You can alter the body skin to match the head, but there is a neckline thing that can only be fixed with postwork. I hope they get around to addressing this in one of the patches.