Forum: Poser - OFFICIAL


Subject: Unreal Tournament Weapon Props

obfuscate opened this issue on Nov 22, 2002 ยท 15 posts


obfuscate posted Fri, 22 November 2002 at 9:27 PM

As some may have noticed, I've started uploading pp2 versions of teh arsenal from Unreal Tournament to the free stuff section. I figured I woud take a moment to explain a few things here, to save the messages and emails from pouring in, un-necessarily. Firstly, I did not create these meshes. I forgot the name of the perrson, but I asked around,and they were reportedly pulled from the orginal files they used when making the game, by one of the lead programmers there. I dowloaded te meshes and textures and set about making them into poser props so I could do little custom face pics for my skin editing for the game. For my own use, so far, I've done all but the Redeemer, Chainsaw, and Impact Hammer. I am spacing out the uploads of them however, for several reasons. One, I don't want to overload my web server, since they seem to be fairly popular. Also, my server has a habbit of acting up occasionally, when I upload a zip file, essentially going down for a couple hours before coming back up with everything in place again. The exact reason for this, I'll probably never know, but it always comes back eventually. The full arsenal is as follows Translocator-the lovely tool of the telefrag. Impact Hammer-not just for caving in faces, aim at the ground and you have a nice tool for those seemingly impossible jumps, or for launching your translocator disk to hard to reach areas. "FORE!!!!" Enforcer-the standard issue pistol, and my personal favorite. Shock Rifle-never understimate the alternate fire of your gun, especially when you can shoot the slow moving energy ball and make it explode for a nice boost to your frag count, and to get people who hide around corners. Sniper Rifle-Need I say more? Bio-Rifle-Launching toxic sludge at your opponents was never so easy, but talk about messy. The short range is made up for by leaving explosive blobs stuck to the walls, floor, ceiling, whatever. Watch where you step. Ripper-magnetically accelerated circular blades, talk about fun at parties. The predator may be strong enough to throw his, but the rest of us need a launcher for our's and his can't be set to explode on impact either. Minigun-Who says 8 barrels is overkill? Did I mention this model comes with a turbo-fire option? Plasma Rifle-a little energy gattling that fires balls of green plasma in rapid succession, or throw the switch adn fire all that energy in a steady stream from a single barrel. a.k.a. The body armor cutting torch(damage to underlying bodies, fully intentional) Flak Cannon-a fragmentation grenade with a barrel? WOOOOHOOOO!!! Rocket Launcher-Who doesn't want their own personal missile battery? Opponents keep dodging the one rocket? Load up to 5 at once, and catch 'em in a narrow corridor(warning, releases automatically after the 5th is loaded, so don't point at nearby walls) The Redeemer-Lousy aim? horrible at getting yourself in range for the kill? No problem, sit back (way back) and fire off a small tactical nuke at your opponents, taking out all fo them if you aim right. The weapon also has the option to fire a camera guided rocket(if you see yourself on camera, smile, bend over, and kiss it goodbye). Chainsaw-Sore back from firing off that impact hammer? Try a chainsaw instead, sure it gets messy, but hey, so does a Flak Gun to, well, anywhere on the body. Now that I've listed them all off, I think I'll use that order for uploading them as well. I'll aim for 2 a day, one in the morning, and one in the evening, until they are all uploaded. Once I finish all of them, I'll put together a little presentation page on my web server where you can find all of them in the future.