Forum: Poser - OFFICIAL


Subject: Creating Morph Targets with MAYA problem!!!

stelhar_1999 opened this issue on Nov 25, 2002 ยท 3 posts


stelhar_1999 posted Mon, 25 November 2002 at 6:56 AM

Has anyone tried this? I have a short dress in Poser and I wanna make a morph to change the length of it at will, I followed the instructions given in the manual but the problem is (I think in MAYA). When I try the dial in Poser I ruins the mesh, a lot!!!! I thought that it was the option in MAYA for the polygon tool "Keep Faces together" It wasn't, I tried both ways and the same result occured!!! (I didn't add or reduced the number of vertices, I just relocated them in a logical way!) Any advise? (the same post was created in maya forum too!)


ScottA posted Mon, 25 November 2002 at 10:45 AM

1.)Export the dress in .3ds format from Poser. 2.)make your Morphs in Maya 3.)export the morphs as .obj files 4.)apply morphs to dress (the original .obj figure) in Poser For some reason. Maya&Cinema4D mess up the vertice orders for .obj files when you open them. Opening them as .3ds files gets around that problem. ScottA


stelhar_1999 posted Mon, 25 November 2002 at 3:32 PM

Ok thanks I'll try this!!!