Forum: Bryce


Subject: Blending Modes

nandus opened this issue on Nov 27, 2002 ยท 4 posts


nandus posted Wed, 27 November 2002 at 12:37 PM

Is there any way to access the blending modes equations in DTE? Im having a hard time to get a realistic snow covered mountain slope when seen in closeup. What Im looking for is snow puddles on soft slopes and sparce snow patches on steeper slopes, in other words a Terragen looking snow. Snow Puddles only accepts integer constants, while the most realistic C setting for it should be around 1.5 C = 1 makes too little slow and 2 up makes the slopes looking painted white. Earth mapping, when properly adjusted, gives a more natural random snow, but only with very simple and soft bumps. The color blending modes, like Altitude and Spline with Snow, dont work very well with Snow Puddles. My problem is that that I have only one component slot available for the snow. Fernando