FWTempest opened this issue on Nov 29, 2002 ยท 9 posts
FWTempest posted Fri, 29 November 2002 at 8:30 PM
kruzr posted Fri, 29 November 2002 at 8:43 PM
Hey Tempest, I wouldn't mind having one of those, ( just like that one ), in my family room Christmas morning! Really nice modeling, must have taken a while to do, so far. Have a good one . . . Mark.
kelley posted Fri, 29 November 2002 at 9:47 PM
Burst your bubble b'demmed! This is excellant.
bluetone posted Sat, 30 November 2002 at 9:50 AM
I wouldn't bring you down to our level here on earth! ;> Great modeling work. Are the sides bump-mapped or are they modelled, or seperate pieces grouped together? Do you own a real one of these? The sizing of all the little cubbys looks perfect. Does it have a roll-top that rolls?
FWTempest posted Sat, 30 November 2002 at 10:15 AM
lol... I'd still have to come UP a few levels to be on a par with much of the work around here... right now there is just a simple beige texture on this, no bump maps. This is based on an oak roll-top that I've had for 20 years or so. My actual desk actually has a few more drawers in the hutch than this one will (and I plan on putting drawers in 12 of those compartments up there). Eventually all drawers will be animatable. Haven't decided what to do about the roll-top, yet, but I've got a few ideas about how to model it. Not sure if I have the ability to make it fully animatable (i.e. twist a dial in poser and watch it go up and down), but a simple open/closed morph shouldn't be too hard, or maybe just an 'open' model and a 'closed' model. Who would leave the roll-top 4/7 of the way open, anyway? :o)
FWTempest posted Sat, 30 November 2002 at 10:23 AM
sorry.. I think I just had my brain cramp up. I don't do many animations, so I didn't think about the possibility of animating the roll-top. That may take some thinking from my feeble little brain. Back to the drawing board. And rather than 2 seperate open/closed models, what I should've said was that I could make a closed model, with a top you can simply remove to 'open' it.
Kixum posted Sat, 30 November 2002 at 11:46 AM
Looks really sharp! Thanks for posting. -Kix
-Kix
velarde posted Sat, 30 November 2002 at 2:12 PM
Great model. But since you asked for feedback... : ) The table top (I don't know the correct term...) the area where you write seems a little bit high , ergonolically speaking (but I could be mistaken) What I always do when I model Furniture is import a simpe poser model to keep things in scale. Maybe you could do that (put a sitting person) with a simple chair and see how the legs would fit under the desk. And also a standing man and compare the height to the actual desk. This always is useful to me. I would like to see the post with the final texture!
AzChip posted Mon, 02 December 2002 at 2:19 PM
This is excellent. The only thing I can nit-pick about is that the shelves and cubbies look like they're made of some really REALLY thin wood. Maybe thicken them up a bit? But feel free to ignore this advice. It's great as is.