Forum: Poser - OFFICIAL


Subject: Knock knock. Who's there? Landshark!

scupper opened this issue on Dec 02, 2002 ยท 8 posts


scupper posted Mon, 02 December 2002 at 2:02 AM

Finally got my issues with bad geometry sorted out and am steadily making progress on this vicious little bastard. I'm fairly happy with the mapping (though my texture needs work), but I've stumbled a bit on the old "eyes rotating also screw up the head" thing. I can't recall where I saw a tutorial on fixing that.

Anyway, here are some pics. I'll probably be ready to beta in about a week.

landshark_05.jpg

landshark_06.jpg

landshark_07.jpg

landshark_08.jpg

Suggestions are appreciated.


TheWanderer posted Mon, 02 December 2002 at 3:21 AM

Hi I think Little Dragons got a tutorial on eyes but I'm at work so will have a look for the link later Btw looks good so far tho I always thorght they had a green/brown face for 1/2 submerged camoflage have fun Dave


Bladesmith posted Mon, 02 December 2002 at 4:03 AM

Attached Link: http://www.3dmenagerie.com/index-goo.htm

I'm positive Bloodsong has information on the eye problem... One of my favorite old school monsters.

nerd posted Mon, 02 December 2002 at 4:59 AM Forum Moderator

Attached Link: http://www.nerd3d.com/Tutorial/Tutorials.htm

I have a tute on my site. This is the "DAZ" way of fixing the eyes to work right. http://www.nerd3d.com/Tutorial/Tutorials.htm [![ngsmall02.gif](http://www.nerd3d.com/Banners/ngsmall02.gif)](http://www.nerd3d.com)

ChromeTiger posted Mon, 02 December 2002 at 6:34 AM

Wow, I haven't seen a Bullette in a very long time...those things normally lie dormant, but when they wake up.... Nice work, scupper!


shogakusha posted Mon, 02 December 2002 at 8:20 AM

Bullette!!!! For a WIP, this is very nice. I like your texturing.


jbrugion posted Mon, 02 December 2002 at 9:11 AM

Think it looks great, would be very interested in seeing the finished work. Think it would look really cool in a leaping tiger type pose. My two cents worth for possible tweaks... Bigger teeth for that Great White look, or go a little bit longer and snagglier, forget which shark has those kind of teeth but a mouth full of those is pretty scary also. Maybe a set of teeth morphs? Make the claws a little thinner in cross section, when viewed from the top, and curve them back a little to get more of a predator's hooked type claws. Raptor claws versus Triceratops. One's for pushing dirt, the other for grabbing and ripping flesh. Might lengthen up the tail a smidge ( as a morph?) seems a little short to me. Or, try squaring and flattening it up a little kinda like a gator or croc for propulsion when swimming.


bloodsong posted Mon, 02 December 2002 at 3:48 PM

heyas; cool; did you figure out what caused the big mess when you turned it into a figure?? my eye method can be done all in poser, or you can just remark out (or delete) the eye affector channels in the head, which is more neat, all around.