zappazorn opened this issue on Dec 09, 2002 ยท 7 posts
zappazorn posted Mon, 09 December 2002 at 5:32 PM
zappazorn posted Mon, 09 December 2002 at 5:37 PM
goddamn, sorry the image is so big. i dint realize how huge it was.
AgentSmith posted Tue, 10 December 2002 at 6:19 AM
The reflections really sell themselves on the tops of the CD Players feet and on the bottom of the the Players lid, great job! I'm a sucker for reflective floors, I try to use them whenever I can, lol. But, I guess doing away with the floor and wall reflectivity would speed up the rendering. But anything with a Global Image and Global Illumination and reflective/transparent objects is going to be a long render, I toughed it out with a few of my own. Are using Bryce 4 or 5? AgentSmith
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Rayraz posted Tue, 10 December 2002 at 6:47 AM
Transparency and soft shadows are absolute render horror... You always get nasty line-artifacts except for renders with Premium settings.
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max- posted Wed, 11 December 2002 at 2:56 PM
As I've said before, the most crucial and paramount improvement to Bryce would be in the soft shadow/radiosity department. Without that you can never render your final scene properly and you are basically stuck. This especially holds true for indoor scenes. All other deficiencies can be compensated for thru importing.
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AgentSmith posted Wed, 11 December 2002 at 7:14 PM
Yeah, if Bryce could have some sort of radiosity function, that would be great. In Bryce 5 we can control the amount of reflection bounce within transparent objects (TIR), now if we can just have exterior light bounce... Bryce 5 already has the soft shadow function, and I'm very happy with it, it just to be used in moderation, lol. AgentSmith
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max- posted Wed, 11 December 2002 at 11:34 PM
I've experimented with Bryce 5 soft shadows and to me they look kind of strange and blotchy, and way too slow. For a 20 Mpixel image the speed is unacceptable. Even the old Ray Dream 5 soft shadows look better and are way faster.
"An Example is worth Ten Thousand Words"