Forum: Poser - OFFICIAL


Subject: Preparing morph for sale

wadams9 opened this issue on Dec 11, 2002 ยท 5 posts


wadams9 posted Wed, 11 December 2002 at 3:44 PM

I'd gotten used to thinking I was no longer a newbie, but as soon as I try to prepare a product for sale, I realize that a lot of stuff everyone takes for granted has been zooming over my head.

I'm about to sell a character for Mike. Mainly textures, props, and an MOR file comprising some of Mike's standard morphs.

But I also have a custom morph I made with magnets. I have the morph on a separate, otherwise unmorphed Mike. I would like to sell the morph with my product. It doesn't have to be bundled into the MOR, in fact I'd like it to remain a separate dial option, as I can imagine some people wanting to use the MOR but not the custom morph.

And you know -- despite all my months here -- I don't have the slightest idea how to do this. How do I get the morph off Mike's face and into my product bundle with its own parameter dial?


Little_Dragon posted Wed, 11 December 2002 at 4:03 PM

The standard methods are to either provide the morph in a stripped-down CR2 (the Mike 1 CR2, for instance), or as a squished OBJ file (consisting only of v lines) which customers may add on their own.

Traveler has a morph-squishing tutorial at Morph World 3.0.



wadams9 posted Wed, 11 December 2002 at 4:42 PM

Thanks, Little Dragon! The tutorial gives me almost everything I need.

Except:

Okay, I've squished the morph, and now have this shortish .csr file that can't be opened as a figure. How do I package this? What folder should I put it in, and what do I tell the customer about how to apply it?

I mean, if the customer tries to load it as a morph target, won't Poser be looking for an .obj file? How does the customer load it?

Cluelessly,

Bill


bloodsong posted Wed, 11 December 2002 at 4:54 PM

heyas; the squished obj is the morph for people to load into poser. you distirbute that as an obj file, and it works as you'd expect. the stripped cr2 can be used in morph manager to transfer the morphs to the user's character file(s). morph manager or.... i forget which of the mac utilities does that. maconstructor, i think. the user just loads your stripped cr2, and their figure cr2(s), and transfers them over, then saves their figure(s) again. (they may have more than one michael-based cr2, like michael, raven, boris, etc.) i'm not sure about the mac side, but morph manager 4 should be able to accurately read the morphs if you chop the cr2 of everything but the head. that is, your donor cr2 doesn't need the torso and limbs and stuff. (of course, this kind of cr2 won't work in poser).


wadams9 posted Wed, 11 December 2002 at 5:03 PM

Got it, just didn't read the tutorial closely enough. It's an .obj I squish, so I get an .obj file the customer can load as a morph, and all I need to do is enclose a readme so the cust knows it's there and can find it.

Thanks, guys! I think I'm up to speed at last.

Bill