Velen opened this issue on Dec 12, 2002 ยท 1 posts
Velen posted Thu, 12 December 2002 at 6:44 PM
Hi all well i have seen a mess of posts here and other places saying how do you fix this. the responce is always make the eyeball part of the eye transparent. ok the reasion the problem is there is P5 uses a persiedual transparency texture for the eyeball. Persiedual textures are not exported in any useable way. so all you need to do is make a texture 256x256 in black. aply it to the eyeball with the texture map node and export your charater. it will import to Bryce, TrueSpace World Builder or any app that acepts textured models and render fine for you. hope this helps Laters Vel