Since my introduction to DAZ STUDIO {December 2008} I have had many hours of playing with lighting and special effects. Then I started toying with various models and objects to see what works best for me. As a hobbyist myself in this field of 3D imaging and modeling, I have seen some truly fantastic works of art by many artists on this site.
I admire those artist that create models {objects} for this fascinating program, and for allowing us all to enjoy using them. So many people need to be applauded for their talents here.
Thank you very much for taking the time to read my brief story. Looking forward to hearing....lol... reading your comments.
Stay safe and free spirited.
Operating System(s): Windows 95, Windows 98, Windows 2000, Windows ME, Windows NT, Windows XP, Windows Vista, Mac OS X, Linux
Softwares: 3DS Max
License: This is licensed for non-commercial use only.
Thank you for taking an interest in my Distant-light Shaders.Having spent a lot of my time working on many shaders and learning how they best serve my needs, I wanted to share them with you. Why spend all of your valuable time waiting for renders to appear then only to find the light was just not how you would like them to be. Then after setting it up again and waiting again just to find out if it has worked for you.So I spend most of my time experimenting with distant lights as they take the least amount of time and getting some great results. So I have compiled many of my favourites here for you and I do hope you have many uses for them.In this kit you will find some suitable for low light effects, back glow, portrait shots and more. Instead of using spheres to display the lighting, I have used a model as this will better demonstrate the effects and give you a quicker method of choosing the right lighting for your scene.The images were all rendered in DAZ studio with NO postwork, so what you see is what you will get. There will be variations on models as they are dependent upon Skin and Clothing textures and glossiness. Though the results should still be very close to the images I have supplied.Note: each light shadow map took 10 seconds and the final render took less than 8 minutes on my computer with my image size at 1000x1000. Times may vary on your computer depending on the processing power and size of your final rendered image.Please put these files into your "/Contents/Lights" directory.
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