Sat, Sep 28, 8:23 AM CDT

Genesis 1 Single UV Maps and Utility Paint Morph

3D Figure Essentials posted on Jul 24, 2013 398 downloads

Operating System(s): Windows 95, Windows 98, Windows 2000, Windows ME, Windows NT, Windows XP, Windows Vista, Mac OS 9, Mac OS X, Linux

License: This is licensed for commercial or non-commercial use.

Product Notes


Ever wished you could use sculptris to paint your UV Maps for the Genesis figure, but cant because it wont work with overlapping UVs? Well now you can!This is the G1M, G1F, M4, K4, and V4 uv maps as single, non overlapping UV maps plus a utility morph to explode all the paintable body parts of the Genesis 1 figure.Now if you want to make high resolution maps of single surface groups and have them all mesh together without things becoming misaligned you can. None of the orientations of the surface groups have been changed. So you can cut the sections (for example cut the group 3 limbs texture map) resize them and paste them onto an original texture map then load just that surface group into Sculptris and do a high resolution touch up. The image you painted from the single map will act as a guide so you can make sure things will line up where the different numbered surface groups meet. Or if you just want a low resolution single UV map (say for background characters) then you can just use these maps.This is how I made the texture map for my Zombie figure.


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Freestuff Comments


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gendragon 10:06AM | Sat, 17 August 2013

Fantastic! Many thanks!

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mustakettu 9:44AM | Tue, 30 July 2013

Brilliant, thank you!

symbot 9:08PM | Sat, 27 July 2013

Pajama 3:27AM | Thu, 25 July 2013

Thank you :)



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