Hello, my name is John. I'm a graduate of several Level 2 (Advanced) courses at my local community College for CAD technical illustration, and 3D modeling for graphic design and 3d printing. I'm also interested in becoming a certified Autodesk 3dsmax instructor, and have been studying 3D modeling for several years. My primary focus and interest is in exploring digital art through parametric and generative 3D modeling, geometric design, and mathematical aesthetic.
I'm passionate about 3D modeling, mesh topology, and CAD. In particular, techniques and workflow related to the creation of three-dimensional objects in virtual space, for virtual design or 3D print. I consider 3d modeling an art form, and believe technique is as important as aesthetic for producing quality models that are widely compatible, and useful for nearly any computer graphics purpose.
I hope you enjoy viewing my gallery, and using my models, and please do not hesitate to contact me to chat about design, 3D modeling, or just drop a note to say hi.
Follow me on Instagram: @luxxeon3d
Operating System(s): Windows 95, Windows 98, Windows 2000, Windows NT, Windows XP, Windows Vista, Windows 7, Windows 8
Softwares: 3DS Max
License: This is licensed for commercial or non-commercial use.
This model is a 3D rendition of a classic, round, tufted leather ottoman, inspired by antique furniture designs of the Victorian and Late Classicism styles. Also known as hassock, tuffet, or pouffe, the ottoman was brought to Europe in the late 18th century from the Ottoman Empire. Ottomans have many different uses; for example, it makes a comfortable foot stool or foot rest, and a lovely piece of decor or housewares. However, they are mainly used for seating. This model consists of 53,777 quad polygons, and 55,818 verts. The object has been carefully UV unwrapped to avoid stetching, and comes with all the necessary texture maps for color (diffuse), specular (reflection), glossy (blurry reflection), and bump channels at 2048x2048 pixel resolution. The maps will hold up even under the most demanding camera angles and close-up shots. Custom seamless procedural materials should work fine as well. The Max file contains all standard materials, with maps assigned. Object is grouped.
Lolalady 1:23PM | Sun, 28 September 2014
Wonderful! Thank you,Lola
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