License: This is licensed for non-commercial use only.
https://skfb.ly/onoSp
So ive been practicing and exploring more in 3dc and zbrush. getting the model is one thing, retopping for better mesh integrity quite another. so far been doing ok with the automatic algorithms, but havent been able to explore more detail. for instance, this originally had cables and pipes decorating the hull, but i had to nix that =( still, looks nice, textured in 3dc w/ pbr shaders. hope you find it useful in your projects.
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