Softwares: Poser Pro 11
License: This is licensed for commercial or non-commercial use.
Di-Shine
the man-powered movable fortress for MNE’s Danbow
2 props (CR2)
Please pay attention to Danbow’s license when using Di-Shine with that figure.
Select Unimesh from the skinning types and add values of the subdivision level.
Danbow by MNE (free)
https://www.renderosity.com/freestuff/items/89746/danbow
Great Danbow by MNE (free)
https://www.renderosity.com/freestuff/items/89747/great-danbow
Revision: Oct. 20, 2021 7:00 PM (CDT) Fixed references to the object in CR2 files.
elleque 5:35AM | Sun, 03 November 2024
I'm happy that you like this :)
Lurchy1 7:35PM | Sat, 02 November 2024
An dieser Stelle möchte ich mich recht herzlich für die Free-Modelle bedanken! Viele Liebe Grüße Lurchy1. At this point I would like to thank you very much for the free models! Kind regards, Lurchy1.
elleque 5:48AM | Tue, 30 November 2021
My pleasure :) Thank you for commenting!
MNE 5:02AM | Mon, 29 November 2021
I'm glad you are using Danbo. Thank you for always distributing great items.
elleque 6:42AM | Fri, 22 October 2021
You are most welcome :) Thank you for commenting!
TaishoBee 3:38PM | Thu, 21 October 2021
Very useful, thank you!
riuken 6:09AM | Thu, 21 October 2021
Sure, no problem and thanks again.
elleque 7:08PM | Wed, 20 October 2021
I have confirmed that the ZIP has been replaced by the fix file. riuken, Thank you for the report again!
riuken 10:38AM | Wed, 20 October 2021
Thanks for the fix is already up and working.
elleque 11:35PM | Tue, 19 October 2021
Please wait for a while to download this. The modified file has not yet been applied.
elleque 10:22PM | Tue, 19 October 2021
Thank you for the feedback, riuken! I modified the reference to the object in CR2 files, and re-uploaded the zip. But the modified file doesn't seem to be reflected immediately. Yes, this item is not weight map figures, so this can be loaded into Daz Studio as Poser content. However, the materials will have to be adjustmented for the render engine you are using as you said. Poser searches for objects in the area deep and wide. So I made an inadvertent mistake. Many Thanks!
riuken 4:51PM | Tue, 19 October 2021
Nice, I know it say is for Poser but, I tested in Daz, besides maybe some adjustment to material look like is working fine. Only problem I had was the path is looking for the obj files in :Runtime:Geometries:elleque:Di_Shine_no1.obj and the files are in \Runtime\Geometries\elleque\Di_Shine\Di_Shine_no1.obj. I fixed by moving the obj files to the elleque folder. I dont know if this is because that is how poser file structure work, but I wan to mentioned just in case. Thanks for the freebie and have a nice day.
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