I generally give away stuff that I make for DAZ Studio, my current work can be downloaded from here:
https://drive.google.com/drive/folders/13EOBymdJmz_DQX-fz2fPOHn56fIp-8ZW
Operating System(s): Windows 10
Softwares: DAZ Studio 4 With IRAY
License: This is licensed for commercial or non-commercial use.
An array of hexagonal tiles intended to be used as a floor, 20028 polys, saved in DAZ Studio format. The tiles are exactly one meter across. The model is UV mapped with each up-facing hexagonal surface mapped into a single overlapping UV space, with the blank DAZ Iray uber material applied. Any flood fill type shader should work fine. A subdivision modifier is applied and set to 1x; don't turn up subdivision on this model as it contains many triangles and won't render well in that case. A push modifier is also applied if you want to play around with the gap between the tiles a little bit. Enjoy :)
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