Hello, everyone!
I am a Varied Freelance Graphic Designer! My work includes, but isn't limited to: 2D and 3D Animations, 3D Rigging, Rendering, Texturing and Modelling; Digital Illustrations and Character Deisgn. I can also edit videos and do special effects, but Not often. Normally my work is character and prop focused, with a cartoony style of anatomy, design and shading. No Photorealism.
You can expect models from me to be fully textured and with simple rigging, ready for animating.
My full portfolio can be found in my artstation, where I post the rest of my 3D work, as well as my non 3D related projects: https://www.artstation.com/ccrteixeira
Softwares: Blender
License: This is licensed for non-commercial use only.
THIS MODEL HAS A VERY SPECIFIC RIGGING AND SHADERS, I CAN'T GUARANTEE IT'LL WORK OUTSIDE OF BLENDER! YOU CAN TRY THOUGH)
RENDERS AND ANIMATIONS HERE: https://youtu.be/mUR5lCtS__g
TIMELAPSE AND BEHIND THE SCENES HERE: https://www.patreon.com/posts/eldritch-ralsei-92036326
This was an interesting little experiment.
I’ve been wanting to play some with bendy bones, which are segmented bones that are able to bend and curve, but I didn’t know WHAT to test that with…but then i had an idea. So I took the Eldritch Ralsei that I drew for my art accounts a while back, and decided to make him a 3d model!
Took me about 4 hours and 10 minutes, from modelling, shading, rigging and rendering, done everything in Blender. Keep in mind that, while you can download the blend file, I did this as an experiment, so it’s not unwrapped, nor is it properly weight painted AT ALL. It was merely a test for bendy bones that I did to play around!
Follow my other stuff here!
https://linktr.ee/battlestoriesfan
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