Thu, Nov 14, 8:38 PM CST

My first car

3D Studio Max Work In Progress posted on Jul 13, 2005
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Description


I have finally decided to model something better than shiny balls..heh This is my first attempt at a car - thought I would do it bit by bit and see how I go. No reference image used, just making it up as I go. Hope you people can tell what to do for improvments etc. Thanks

Comments (6)


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Gog

10:11AM | Wed, 13 July 2005

Looking good so far, the texture is superb, I think the bonnet(hood) joint looks a little odd, but great work so far the bonnet scoop is great. What version of Max / renderer are you using?

0m3g4

1:41PM | Wed, 13 July 2005

Looks great, though the body does look a bit narrow for the (eventual) length

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Lucifer666

3:04PM | Wed, 13 July 2005

OH yeah! Bravo. I like. Cant wait to see it when its done. love the shine. Hope you take a cool twist and make your car Super out there, Make something no ones ever seen before... then sell it to ford. Make that money. Awesome image. keep it goin.

das_inc

9:57PM | Wed, 13 July 2005

Thanks guys. Yeah I think I did the bonnet join wrong, but hey, that is what learning is all about. Width it easy to fix. Yeah I was planning on making a "concept" car - mainly cause I don't have any plans to follow hehe. Done with max 7 and scanline renderer.

das_inc

10:21PM | Wed, 13 July 2005

Thanks guys. Yeah I think I did the bonnet join wrong, but hey, that is what learning is all about. Width it easy to fix. Yeah I was planning on making a "concept" car - mainly cause I don't have any plans to follow hehe. Done with max 7 and scanline renderer.

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yossef81

7:36AM | Fri, 15 July 2005

Very realistic


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