Sun, Oct 6, 12:48 AM CDT

Mental Ray Global Illumination render

ZBrush (none) posted on Jul 14, 2005
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Description


Updated anatomy of figure. I am going to texture it and add armour this week. Modeled in Zbrush and rendered in Maya with a mentalray setting of 50,000 photons and raytracing maxed out.

Comments (3)


Imager

10:06AM | Thu, 14 July 2005

Cool. Great musculature!

)

jif3d

10:22AM | Thu, 14 July 2005

Remind's me of Spawn ... way kool WIP, can't wait to see your final artwork.I just got ZB2 and as soon as I finish a couple mo' Poser projects, Then I too hope to model my own character's !!!nearly as good as U. Cheer's jif3d

)

Poisen

10:58PM | Tue, 26 July 2005

i agree with Imager, great musculature, nice and cut.


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