Call It...HEAVY METAL by ED2OH9
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Description
Been trying to get this one right. I couldn't find any astronaut meshes, so I tried to create my own. This is about the closest I've come so far to what I envisioned, but I'll still call this one a WIP.
Any input is appreciated.
Comments (6)
tonyb42
Oh now this is off to a good start! We need some atmospherics to show a great deal of friction (which is causing the fire that you did a top job on ... ) a few ways to do this : magnet a shpere into a scoop shape, flatten and widen, play with MATS and transparacies // particles // ... your earth prop could stand a bit more detail ... and hey guess what!!!??? I have a good earth model (with night and day maps) that I'll e-mail to you if you want. Lastly, if your trying to achieve the same type of look as the original, some pastel on the white, and more flat textures in dark areas (like the original) may have to be worked in ... post work ... ) anyway ... I have run drop me a line if you'd like the earth model.
ED2OH9
That would be awesome. Thanks for the help. You can email me at ed2oh9@pacbell.net
vis151
This is cool! Looks like a fun piece. Where is the locnar?
Tripper
looking good to me
Kharum
Looks like the opening scene from "Heavy Metal". Looks good.
Metonicus
The Locnar's strapped in the passenger's seat. Duh! Good job.