Mon, Nov 18, 3:20 PM CST

"Soldier on Guard"

Poser (none) posted on Nov 04, 2001
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Description


I do believe this is one of my best portrait images. And a big part is owed to StefyZZ, for making Edo. This texture brings out such realsim. I used the MCFS and the Adventure suit for this image. With post-work in photoshop and paintshop pro. Hope you like it! Poser Photoshop PSP - Bigballa111cmb

Comments (12)


Lorraine

9:25PM | Sun, 04 November 2001

wow! great job...this is really terrific work!...

pendarian

11:15PM | Sun, 04 November 2001

Very nice, he looks quite fierce!!!

Slash15

6:38AM | Mon, 05 November 2001

Wow...great textures...esp the face andveins on the hand.

Bigballa111cmb

7:42PM | Mon, 05 November 2001

Anybody wanna give me some feedback on how I can improve the realsim in my images!

Miyagawa

7:49PM | Mon, 05 November 2001

The only thing I can see is simply that after everything else looks hi-res... the gauntlet on the arm looks quite flat. Other than that, great work!

xavierking

7:50PM | Mon, 05 November 2001

nice looking. I see some problems, but very good overall

Token_Weed

8:04PM | Mon, 05 November 2001

Very Cool Balla, the nostrils are a bit off, but otherwise that image is very nice.

quakenadian

9:49PM | Mon, 05 November 2001

Well composed, and very realistic texturing. Overall very nice work.

KattJ

10:26PM | Mon, 05 November 2001

Whoa! very Cool, VERY! I like it..

)

ToxicAngel

12:06AM | Wed, 14 November 2001

Argh... this is really good!! For the realism part - add shadow casts from helmet to face and some shadowing for the arm on the front, to gain more contrast and make the arm look more round with muscles ! - but that's only my opinion - It's a great image, and doesn't need any changes!!

FUBU_Artist

1:41PM | Sat, 09 February 2002

Totally awesome!

)

zhaanman

1:07AM | Wed, 08 May 2002

I have to agree with ToxicAngel the mask lacks a since of depth without the shadowing across the face it leaves the picture looking flat as if painted on instead of put on. The nose looks a bit ruff and the bracelet has that same problem it needs a since of depth slight edges to the details in itself to cut away that flat rolled around the rist look. Well enough of that now for what's right! The detail in the skin tone down to the blue vains in the hand and slight sheen of moisture in the skin and redness in the nuckles and joints of the hand is awesome! You may want to make the joints in the fingers a bit more rased and rounded so the fingers don't look too straight though. I also noticed the forearm is missing that look of dew and texcture that the hand has which takes away that since of realism making it also seem flat but the use of light and shadow gives the forearm back its since of depth. The neck with its red bumps and shadowing perfect really life like. The beard the lips the cheeks full with the right amount of color PERFECT! The depth and shadow around the eyes and cheek, PERFECT! The thick eyebrows and shape of the eyes and the reflection of light on them, PERFECT! The way the hair comes over the mask down the side of the face again PERFECT! Maybe if you had put some vains or even stretch marks possible shadows showing more muscularity in the left shoulder might have inhanced that a bit but that's it, hell you even have the closes thing I've seen to real looking fingernails they usualy look flat yo even put durt under them NICE!


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