Chasers on Karthoum 3 by draculaz
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Description
3DSMax users are whack. They split their models up into hundreds of little pieces. And to boot, when imported into Bryce, they also behave weird. So I got mad and blew a couple of them up. I'd follow this with a little fiction but I really can't be bothered.
Pod racer models (and a ship) from scifi3d.com, the place for everything 3D and Star Wars. Explosion from Nasa (some supernova). Textures largely from the Nvidia site. Buildings in the distance from OriginalMoron (T.D.) Everything else by me. Bryce 5.5, some postwork in PS.
Find out how I did this image at the Worlds of Bryce, launching today :)
http://www.freewriters.ca/wob or http://www.worldsofbryce.tk
Cheers!
drac
Comments (40)
zboyi
Superb render!!!
orbital
Dude! Love it, tried many a time to create a pod racer scene but gave up. Top notch!
Bungalo
Goooood! Very goood! :) Excellent motion here! Bravo!
Eugenius
Fantastically well done!
Swade
Dang nice work Drac. That is a fantastic explosion. Top notch stuff man. 8) V
bs58
Superb work on the whole scene, but especially the explosion!! Impressive!!!
Burpee
Wowzers! Love the action and super crisp render! **
Ang25
Very Excellent! Great job!
artworksco
Nice work and I know what you mean. I've learnt there are some things you can't do to a model in 3dmax if you going to import it into bryce. Mirror imaged items totaly flip out when you import them and so on. But who doesn't love a challenge. Great looking seen and awsome textures and post work! You still rock! :)
Kafra
Great explosion effect and dust!