Texture work PZ IV F2 by JFandL
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Description
UV and texture work
As I'm doing two textures for each part its taking alot of time but I want to cover where ever this tank was in the world.
Thanks for looking, more to follow soon.
Comments (9)
1998328is
Awsome so far. Are you using photosop for the textures?
Magnatude
Very nice John! You going to make a kewl C4D war scene with this?? (I'm hoping yes)
JFandL
Thanks 1998328is, I used trueSpace to model, UV mapper pro for all UV and map work, and Im using a program(Dog Waffle) I got it over a year ago for paint work which I really never tryed to use it but once before. Main Turret map size 4082x4082,Main Hull size is the same, all small parts maps are adjusted for their size. the map size I know is on the big size but Im adding battle damage to the skins. Thanks Magnatude, I do have a real nice plugin for tank tracks, working out some expresso would not be very hard.
kenwas
Great work I use Dogwaffle often. It has some fine features.
zorares
Sweet Mars, I'm in love!
Dann-O
Great work. Dogwaffle I will have to give it another try. Ther eis the little palm tree insignia on the Africa corps tanks which is a cool addition it is normally small but just a cool detail. Wheel and tread work is awsoem on this. Wings can't handle the poly count on soemthing like that. Amazing work.
ranman38
Looks good as usual.
j3d_cg
What plug-in are you using for the tracks? is it by VcTek or something like that (comes with anim pack I think. Odd sidenote: I seem to remember seeing in one of my books on the Arab/Israeli Wars that the Syrians had some of these as well. I recall seeing a picture of one sitting in the Golan Heigths, long since broken down but still used as a fixed Anti-Tank positon. Not sure that the Syrians had any particular paint scheme for it though.
Nadu
Very nice modelling, I look forward to seeing the final textured africa corps version. Got my vote