Hi, Thanks for visiting...Much appreciated.. You can check my Bio for a little more info on me. Enjoy your stay. BIO Hi, My name is Jeff Hindmarsh....I'm 57 yrs of age and I live in the city of my birth...Newcastle upon tyne (North East England)...From the age of sixteen I spent 23 yrs here,there & everywhere as a Merchant Seaman...I have now returned home and spend most of my time with my wife Tee (resa) ....After dabbling in pencil,ink & watercolor for most of my life I have now found my spiritual home in the world of Digital Art......I use several different programs including("Mojoworld"..."Photoshop CS6"..."ZBrush"..."Xenodream"..."Shade 7" & "Poser " ) to produce my final images which I think of as "scenic"...Fantasy (with an otherworldy twist) & some "abstract" work.... Thanks for viewing, Enjoy, Jeff.....(Jaybeeh).
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Comments (7)
azrabella
Can't help with the query, but I think those models add a really organic feel to this piece. I'd love to take a walk-through here!
eargasm
Great model and scale! The ambient light editor might help your situation.
Darthmagus
Beautiful one! Very creative model!
bpmac
Beautufil creation! I don't know the answer to your question, but I have noticed that the shadows cast by imported models often have a different, more unrealistic look than the surrounding terrain shadows. Some postwork compensation can be achieved with the shadow/highlight adjustment in Photoshop CS. This is an amazing tool if you haven't fiddled with it yet.-cheers
cabracan
Splendid models :)
Slav
Cool structure! Try changing the Ambient color, may be it`ll help with shadows but it will also mess up the colors in your scene. There are no direct setup for shadow brightness, etc. now...unfortunately. I saw a future build at SIGGRAPH where you can control the bluriness of the shadows, making them a bit lighter.
bclaytonphoto
sometimes you can also use a soft spotlight to lighten things up...