Castle interior by tcarretti
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Description
Used a volumetric light in the stairwell and an area light that is just out of the scene for the rest. Wall textures and floor are Photoshop image maps. Other textures are IFW procedurals. All modeling done in Lightwave 7.
Comments (3)
Heart'Song
Wow! Very nice work! Love the atmosphere.
Spike
Cool stuff.
weip
Now we need something inside the room, so the picture starts to tell a story... And maybe a bit of fractal noise on the wall texture to break its regularity?