roboForest by hakujin
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Description
MojoTree 3.1 'forest' of imported mesh (.3DS) robots.
hakujin
Comments (3)
ralphwarnick
LOL a real wonderful image! You got my vote!
woz2002
Hak...One of the things I was keen to know how to do...which is possible...is to dissect a mesh model & then recompose in MJT as a mesh tree, then parameters such as WORLDPOS could drive veriance throught the models. Working this way you could effectively have infinite poses from asingle mesh dependant on how it was setup. I was looking into this with "birds in flight" to get the wings to take on varing flapping angles etc & when grouped created a flock of birds in flight. The ultimate aim was of course to use Poser meshes so as to be able to create hoards as in battle on a landscape, however there were issues with mesh ends & starts. Good to see that you are starting out on a similar root. Have you tried using a Robodubby forest in this method? Keep up the good work :))
Slav
Now you need to give them some big gus to get those Bob`s mechas:)