Train Internal by CrazyAndy
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
This low poly train internal appears in the Subway level of the 50 Cent Bulletproof video game. Now I know people are going to mention that the handrails look ugly as they only have five sides, and your right!, but as it's an in game model I had a poly limit. Adding just one more side on all the rails added another 400 plus polys to the model, I know I tried it, but I was told to make it five to save polys. I will also re render this when I get the time to have proper shadows under the rubbish on the floor, and some subtle reflections on the plastic seats.
Comments (20)
enyaliosavatar
Incredible! Amazing detail everywhere.
thefixer
Wow amazing, I'd really like a Poser version of this!
kenwas
Great work as always!
Sabra
Stunning really! You did an amazing job getting the most out of your poly limit, and it looks gorgeous.
sanosoke
Really cool work here, great lighting. The only thing, is it not possible to have higher quality textures? Especially on the seats and walls it looks very low quality (game like, but I don't know how possible it is to improve it). Would higher quality and resolution textures hurt the gameplay that much? anyway, nice work
CrazyAndy
Well the texture would look game like in terms of resolution as that is what this train internal was done for, a computer game. Higher res textures would hurt the gameplay in terms of framerate.
thecytron
This is most excellent work!!!
leecant
Stunning Low-Poly Image would love to do some Close-Quater-Fraggin in this scene Great!
SektorHP
Next stop.. the Candyshop :-) Looks fantastic.
tallpindo
It doesn't add up!! Something is missing trackside!! After going to the Media at Endor and trying on Goliath's armor and finding it did not fit, David scribbled on the gate. He did not have a familiar spirit. That was something the man head and shoulders taller than all others, Saul had. So this energy that comes out of the third rail, what is it?
voske
Stunning pictures!!!Most excellent!!!
lemog
Congratulations for this clean and fantastic texturing work on low po !
go0dy317
Bows* this is too good to be true !!! Lookts like a scene from Resident Evil, but whoa way better. Way to go!!! Excellent
bertolli
amazing
sabi29
WOW!! Great work here
crashbug
it all adds up to execellent work...David screamed out..I love this art work...
evinrude
Beautiful work, right down to the scuffs and graffiti.
SevenOfEleven
Brings a tear to my eye. Reminds me of many subway rides, even down to the "Learn English" poster. All we need now is the "Stand clear of the closing door" message. Great job with this. I hope I don't start checking out the texture maps and radiosity settings on the real subway.
boristen
It is realy amazing work!
kassielle
simply amazing!!!