Fri, Dec 20, 11:13 PM CST

The Commuter (updated)

Cinema 4D Atmosphere/Mood posted on Dec 10, 2005
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Description


This is an update to an older image (Lonely Commute). I have gone back and upgraded the textures, lighting, background scenery and general tone to take advantage of new knowledge and render capabilities. This all started when I found these shades as a freebie in a thread over at CGTalk but unfortunately due to circumstances beyond my control the zip has been lost (I was able to retrieve the model though) and I still don't know to whom to attribute them. If anybody knows, let me know please. Thanks also to Rochr for the cool freebie signs, Andreas Calmbach for Robert and Aurety for the nightime building mat basics! Your generosity is appreciated! Thanks for looking! Updated to do some rework in line with comments received. Thanks for the feedback! Re-updated to add some more visual bling and post work tricks learned since the original.

Comments (18)


calaf

9:01PM | Sat, 10 December 2005

Way cool! The details are interesting to look at.

)

desrosiers

9:57PM | Sat, 10 December 2005

i like good work

)

bigkahuna

10:10PM | Sat, 10 December 2005

OOps! I cut myself off. I would like to add...this is the kind of work that makes me itch to redouble my own efforts. Thanks for the inspiration.

)

riko

11:30PM | Sat, 10 December 2005

Two things come to mind; one the foreground (except for the great droid) is imho way to clean, and two; its a bit a pity that the light from the building blocks is so repetive and eveybody seems to be awake there, (maybe try photoshopping those textures and put some lights out, ad some reds and yellows for a bigger variety)? And now you probably 'hate' me for me telling you to go back to the drawingboard, right? ;-)

)

adrian3Dart

3:16AM | Sun, 11 December 2005

Wow!!! Amazing scene. Very well done V

)

omac2

6:53AM | Sun, 11 December 2005

well for me this rocks big time !!, (i would do some extra color layering in photoshop but thats me)

)

Incarnadine

7:57AM | Sun, 11 December 2005

Riko, don't hate you at all! I appreciate constructive feedback.

)

leadnut

11:09AM | Sun, 11 December 2005

I totally agree with riko-this would definately benefit from some variety in the building texs.Keep them sharper too-the depth of field seems to be a bit harsh. Also change the shapes a little too,buildings in most citys vary widely.This has great potential.

)

Incarnadine

2:10PM | Sun, 11 December 2005

leadnut, I am working on an update at the moment, stay tuned...

)

RodsArt

1:31AM | Mon, 12 December 2005

OutStanding! great revise on the lights. Comp is good & clean render.

)

greetinx

3:29AM | Mon, 12 December 2005

Awesome scene! It's always a pleasure that we can see some different images from the "standard" (even the "standard" is awesome of course) here :-)

)

draculaz

12:39PM | Mon, 12 December 2005

god that's awesome. i want your babies :)

0m3g4

6:40PM | Mon, 12 December 2005

Something tells me there wont be KFC in the future

)

gmvgmvgmv

4:12PM | Thu, 15 December 2005

I never would have noticed some of the "weaknesses" that have been noted by some other astute observers. This is a stunning, visually complex image to my untrained eyes.

eryt

5:02PM | Sat, 17 December 2005

superb! would make a marvelous book cover or poster..in my opinion..well done indeed! :)v

)

kenmo

11:17AM | Sun, 18 December 2005

Incredible vision of a possible future...

sudacov

6:13AM | Fri, 17 February 2006

supper work.

)

morin3000

10:38AM | Sun, 12 March 2006

('.('.(`'. Excel ((V)) Artist .').').')


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