Hi to all!!! I'm MgraFx, i like to create model in 3dsmax or other programs, fantasy, creature and lego are my must, i would be a great modeller and i think in time and with sacrifice i will be!! ah ah ah
Generally i work on graphic when i'm working at store of mine brother, but also at house in the mid or 2 3 of the night sigh sigh... sleeeep. Thank at all bye bye
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Comments (1)
PITBULL
great work and in such short time.... can you send a wireframe image so that i may see your topology. I think the soldier can use some added work. for instance ( i'm a former Marine) the cammies legs wouldn't flow down to the boots, the would be a little higher than the ankles. also, if you model the soldier with his shirt open, your asking for major trouble when it comes to rigging and animating him. just my opinion. Lastly, the cammo pattern needs some major work. Have you tried the uvmap tutorials in 3ds max. i used to just cylinder or planar map everything until i figured out the unwrap modifier. it is a must if you want to hone your modeling skills. I think for someone who is trying to learn modeling, this is a great start. but as you will soon realize, it's not how it "looks" so much that is really important, it's how you built the model that counts. topology is crucial. when you set the model up to pose or animate, if it's not built correct, you'll see right away the difficulties you will have in getting clean renders. feel free to ask questions, i love to see people using their true artistic talents instead of using poser models inside 3ds max.