Mon, Jul 8, 2:56 AM CDT

Liquids

Maya Realism posted on Jan 04, 2006
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Description


For my work I use RealFlow quite a bit, in conjunction with Maya and Photoshop. I was working on an unrelated scene today. Here is a still frame from the unfinished animation. It is simply 2 pipes emitting liquids which collide.

Comments (13)


Elf_7

2:58AM | Wed, 04 January 2006

Awesome image, love the sense of motion and great colouring, excelent!!

)

europeo

2:59AM | Wed, 04 January 2006

Thank you :)

)

Alexander_Kroener

3:01AM | Wed, 04 January 2006

The competition of fluids :-) Excellent concept, and technically stunning.

)

cbender

3:06AM | Wed, 04 January 2006

wow - this is really awesome...! like it a lot!

)

Mondwin

5:31AM | Wed, 04 January 2006

Stunning artwork!!Very brilliant realisation!!bravo!V:DDD

ivo-k

6:50AM | Wed, 04 January 2006

Very realistic,I wonder how animation lookslike?

)

JOELGLAINE

7:14AM | Wed, 04 January 2006

Most impressive! Looks like the real thing.

)

Gog

7:30AM | Wed, 04 January 2006

Nice work. Good realism

vshane

10:19AM | Wed, 04 January 2006

very impressive!

AsifMunir

2:40PM | Sun, 08 January 2006

WOW,,,it looks so real,.,. specially the way the liquids have mixed

techneeks

2:22PM | Mon, 09 January 2006

wonder if you could write a small tut on how you did this. great work.. I have been playing with maya's fluids and can't seem to get where i want with it. Great work though!!!

)

europeo

7:43PM | Mon, 09 January 2006

I created the tubes in Maya, then I exported them as OBJ files into RealFlow. I used RealFlow to create 2 separate emitters which collide with each other. I played around with the settings to get the liquid to look exactly the way I wanted it to. I then applied a "mesh" in RealFlow and applied it to the particles which I then processed for a duration of about 60 frames (approximately 2 seconds of animation). I the imported the RealFlow mesh into Maya and manipulated the textures to look the way they do. I then lit the scene and rendered it, both animated and static.

)

wholehog

3:08AM | Tue, 10 January 2006

Nice work! Gives me something to aim for. I just started playing with RealFlow, but I haven't got this far yet. Your textures look great!


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