........ by weezletoes
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Comments (3)
pnevai
I may as well toss out the Lightwave render engine. And Maya, Max, Renderman users may as well toss out theirs. As they all would be hard pressed to get these type of results. I would love to see Material Editor Screen grabs on just how the hell you got the specular and bump maps to register this perfectly. One reason I gave up on bryce was the agony one had to go through setting up the textures and other surfacing settings. This is on of the very very rare images that do not look like the bryce renderer. I'll even overlook the fragment of a shadow in the image that is best not there. Also some texture distortion on the arms but who'll notice. Well may be we should keep our high end renderers because I shudder to think how long this took to render using the bryce engine.
wgreenlee1
wow you built this model in bryce,double wow!
kromekat
Very nice texturing! :) - (It's always nice when someone from the 'outside' realises the power of Bryce rendering! - lol!) - model from SWMA or forcenet I presume!?