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THE STREET: VIEW FROM THE NORTH

Animation:Master (none) posted on Jan 20, 2006
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Description


Starting to sink my teeth into lighting in A:M. Keeping a log of which lights should be on, at which settings, with which cameras.[there's three cameras at the moment...more to come] The game here is to get a good looking scene without so much light that you can see that's there's nothing at the end of the street. I had a whole street scene planned that would disappear around the bend in both directions, but the model is nowhere near that, and it's already getting very CV heavy.

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