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fellow

Lightwave Character Formulas posted on Feb 07, 2006
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Description


new character based on my doodling collections

Comments (4)


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sms

3:38PM | Tue, 07 February 2006

Gorgeous! Please tell a bit about the different lines thickness - how did you achieve that?

mmkaars

5:29PM | Tue, 07 February 2006

the lines are a mixture of the line edge settings in the obj properties,2nd and 3rd on in that row. the edgetracer from the unreal plugin,just in default position,this one gives thinner lines on other places,the rest around the eyes and the mouth are uv-maps with high contrast in the image settings from lightwave,also some other spots and veins which are very thiny are uvmaps.

)

petes

8:37PM | Tue, 07 February 2006

simple...yet i really like this!!! great look. almost beatuful like a pen and ink piece is.

)

oooZENOooo

11:19AM | Thu, 09 February 2006

This is excellent marcel, i really enjoyed your "paco&manolo" series, great to see you posting your stylish work my friend. v


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