Sphere Over Water 3 by vangogh
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Description
Ray Dream Studio, Bryce and Photoshop
My 3rd in the series is also my entry in this months Bryce challenge. The chains were made in RDS and took forever to import into Bryce. Finally I had to export it out of RDS in halfs to get it into Bryce. And then while I built the scene, I had to hid the chain sphere and have it show as only a bounding box because Bryce was reacting very slowly to each mouse click. Interestingly, the render took 36 hours due to the transparency of the water and not the complexity of the sphere.
Anyways, thanks for viewing, and all comments are welcomed.
Comments (5)
lordgoron
Great scene, what was the original render's size so it took such long...
lemonjim
wow, that's a detailed chain model. I find the same giant performance degradation whenever I include something transparent or reflective. I guess water is both. It seems to be per-pixel cost, so doubling the width takes 4x as long, etc. Anyhoo, I really like the pic!
shinyary2
I like the idea; it's a very fresh perspective on an all-too common theme =) The chain model is very cool. If I might be permitted a suggestion, I think the water texture is a bit repetitive. Since it took so long to render, you might want to think about finding a new one.
jocko500
cool looking
borsy
Excellent artwork!!